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Death road to canada mod apk
Death road to canada mod apk












($ "Can it wait for a bit? I'm in the middle of some calibrations." $) blurbsay

death road to canada mod apk

job!ĭeathforth->blurb->sc->any file (added file 'garrus'): yellmsgĮventid THING_EVENT_SWING = if garrusattack then

death road to canada mod apk

Maybe I should've renamed him G*rrus instead, but other modders that mod in characters refer to them normally anyway, right? Maybe I'm overthinking this.įrom the file deathforth->charstatmods, here's what I added:Ģ of "Utilizing high impact attack!" endofĨ of "Just because I've got a stick up my butt doesn't mean I can't beat you to death with it." endofġ0 of "Walking around this place makes me sick." endofġ2 of "Turian rebel coming through!" endofġ3 of "This wasn't covered in my training manuals." endof The character is from Mass Effect, so hopefully I did a decent job with his lines. The custom character will be called "Garrus" since it was the first custom sprite I made for the custom familiar characters. test makes the special character a potential random road recruit.ĭeathforth->blurb->sc->any file - in-car dialogue.ĭeathforth->events->sc->most files - despair events.ĭeathforth->events->sc->the cyoa files - recruitment events, choices, and outcomes.ĭeathforth->blurb->blogic - connects the blurb files. ify defines the character's stats and MOD_- #set let's them say things mid-battle.ĭeathforth->dailydecks - adding card. Gfx->chars->dr2c_special_chars - add/edit special character appearancesĭeathforth->charstatmods. I'd like help, if it isn't too much of a bother.

death road to canada mod apk

I've been attempting to create a new custom-made special character without replacing an old one.














Death road to canada mod apk